yavsc/web/ApiControllers/SkillController.cs
Paul Schneider dbcbf8b318 Fixe la recherche d'un préstataire.
* Makefile: Fixe: ne pas déployer sans hôte de destination
Ajoute: le déployement de tous des sites en prod, avec la cible
  `syncall`

* NpgsqlContentProvider.cs: Renseigne le code APE et la côte à la création du
  profile préstataire

* SkillController.cs:
* FrontOfficeController.cs:
* NpgsqlSkillProvider.cs:
* SimpleBookingQuery.cs:
* AuthentificatedSkillRating.cs: refabrication

* ResultPages.cs:
* Title.aspx:
* YavscHelpers.cs: ajoute une classe css au bloc de liens vers les
  autres pages de resultat

* style.css: mise en forme du code

* style.css: du style

* Booking.aspx:
* FrontOfficeController.cs: Modifie la recherche des prestataire, pour
  qu'un resultat soit donné dès qu'un utilisateur est déclaré
  prestataire.

* PerformerProfile.cs: doc xml

* LocalizedText.resx:
* LocalizedText.fr.resx:
* LocalizedText.Designer.cs:
* LocalizedText.fr.Designer.cs: internationalisation

* Profile.cs: Décore la valeur de profile "GoogleRegId"

* SkillEntity.cs: refabrication pour l'instant inutile ...

* SkillManager.cs: présente à l'espace de travail la nouvelle methode
  de recherche d'un préstataire

* SkillProvider.cs: définit la nouvelle methode de recherche d'un
  préstataire

* WorkFlowManager.cs: présente à l'espace de travail une
nouvelle methode de recherche d'un préstataire,
renvoyant toute l'information relative à chaque prestataire listé.

* YavscModel.csproj: refabrication des cotes de compétences
2015-11-30 15:16:24 +01:00

111 lines
3.2 KiB
C#

//
// SkillController.cs
//
// Author:
// Paul Schneider <paul@pschneider.fr>
//
// Copyright (c) 2015 GNU GPL
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using Yavsc.Model.Skill;
using System.Web.Http;
using Yavsc.Model;
namespace Yavsc.ApiControllers
{
/// <summary>
/// Skill controller.
/// </summary>
public class SkillController : YavscController
{
/// <summary>
/// Create or update the specified Skill.
/// </summary>
/// <param name="s">the Skill objet.</param>
[ValidateAjaxAttribute,Authorize(Roles="Profiler")]
public long DeclareSkill (SkillEntity s) {
if (ModelState.IsValid) {
SkillManager.DeclareSkill (s);
}
return s.Id;
}
/// <summary>
/// Declares the user's skill,
/// This call should be in charge of
/// the user himself, it's an user
/// declaration, and as a result,
/// this only is a declarative caracterisation of
/// the user's skills.
/// </summary>
/// <returns>The skill.</returns>
/// <param name="dec">Dec.</param>
[Authorize()]
public long DeclareUserSkill (UserSkillDeclaration dec) {
return SkillManager.DeclareUserSkill(dec);
}
/// <summary>
/// Rate the specified user's skill.
/// A way for an effective client to rate
/// the service or good he should have got.
/// This is the king's value
/// </summary>
/// <param name="rate">The user skill rating.</param>
[Authorize()]
public long RateUserSkill (UserSkillRating rate) {
return SkillManager.RateUserSkill(User.Identity.Name, rate);
}
/// <summary>
/// Rates the skill.
/// </summary>
/// <param name="rate">Skill rating.</param>
[Authorize()]
public void RateSkill (AuthentificatedSkillRating rate) {
SkillManager.RateSkill(User.Identity.Name,rate);
}
/// <summary>
/// Finds the skill identifier.
/// </summary>
/// <returns>The skill identifier.</returns>
/// <param name="pattern">Pattern.</param>
public SkillEntity [] FindSkill (string pattern){
return SkillManager.FindSkill(pattern);
}
/// <summary>
/// Finds the performer.
/// </summary>
/// <returns>The performer.</returns>
/// <param name="MEACode">MEA Code.</param>
/// <param name="skills">Skill ratings.</param>
public string [] FindPerformer (string MEACode, SkillRating []skills)
{
return SkillManager.FindPerformer(MEACode, skills);
}
/// <summary>
/// Deletes the skill.
/// </summary>
/// <param name="skillId">Skill identifier.</param>
[Authorize(Roles="Moderator")]
public void DeleteSkill (long skillId)
{
SkillManager.DeleteSkill (skillId);
}
}
}